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Archive of posts tagged Qt Development

Qt installers for S60 5th edition

I found out that the ftp.nokia.com do not host the Qt installer sis files anymore, so I decided to try to find them and host them in here. Here are the installers Qt 4.6.3 (gpsp needs these): Nokia S60  5th edition devices:   Sony Ericsson Satio devices:  Samsung i8910, try the same package as for Satio. [...]

BlackBerry Got Game Port-a-Thon

Last weekend I participated to the BlackBerry’s Got Game Port-a-Thon even. It was a 36 hour event,  and the goal was to submit as much games as possible to the BlackBerry’s app world. The new BB10 OS has a tool to repack Android and HTML5 applications, so I expected that most of the participants will do just [...]

Compiling with QtSDK, Madde and MinGW Makefiles

I received N950 from Nokia this monday, and I started porting the antsnes to Meego right away. I decided to compile my emulators for Meego in the same way as I did for Symbian. I’m creating a static lib from the emulator core, and then I’m linking into that static lib from my UI code. [...]

Implementing AntSnes with Qt part 5: Implementing the Blit

The current Qt version is implemented on top of the old Avkon layer, and it really doesn’t have fast blitting methods available. Therefore I Implemented the blit with Symbian’s Anti-Tearing API, which should be the fastest available method to draw on the screen. Forum.nokia has a very good example how to use the Anti-tearing API. [...]

Implementing AntSnes with Qt part 4: using special keys

Support for green, red, menu, and camera keys: Current S60 v. 5.0 phones really don’t have that much keys, so I decided to add support for all keys that I can find from the phone. This will require the SwEvent capability. The downside is that SwEvent requires signing by user. The signing can be made [...]